AudionAudion

VS Engine Lite

github.com/Tensionix/vs-engine-lite ↗
Builds dieses Projekts: Versionen, Dateien und Prüfsummen.
VS Engine Lite

Dasselbe VS Engine, wenn keine teure NVIDIA RTX vorhanden ist. Die Rezepte, die eine solche Karte brauchen, fehlen — ein Teil der aufwendigen Bearbeitung von Retro-Material. Alles Übrige funktioniert und startet genauso.

2.0.2
3 Downloads über GitHub

Audion VS Engine Lite

Русский · User Guide

Contents

Technical video preparation and stylisation on VapourSynth and FFmpeg. Twenty-two presets across four independent palettes, without the neural layer.

Why It Exists

VapourSynth does what no editing suite offers out of the box: restoring film material, deinterlacing with a good algorithm, denoising that treats the shadows separately, neural upscaling. But using it means writing a Python script, remembering plugin names, and assembling a pipeline by hand for every clip.

This program turns that into a set of ready presets. The script stays under the hood: the engine assembles a vspipe | ffmpeg chain and runs it.

Four Palettes

They are independent: you can take the technical processing alone and never touch the stylisation, or the reverse.

palettepresetswhat it does
Precision8denoising, including shadow-targeted, debanding, controlled return of fine grain. The technical layer before the colourist
Film5film emulations: 35 mm Kodak, 16 mm, Super 8, bleach bypass, a general cinematic look
Retro2analogue character: VHS and CRT, a 1990s camcorder
Restoration7what editing suites lack: deinterlacing, inverse telecine, motion-compensated denoising, derainbow and deblocking, dehazing, plus non-neural upscaling

Order matters. The precision palette is the technical layer that comes before colour grading: fixing noise after the colourist has lifted the shadows is too late.

The Principle

The engine is a Python orchestrator over vspipe | ffmpeg. It neither rewrites VapourSynth nor hides it: the assembled command is visible, and you can take it and run it by hand.

The launchers are ordinary batch files with a quick picker and a fallback menu, in Russian and English versions.

Editions

editionpresetsdifference
full28with the neural layer: upscaling, frame doubling, neural denoising
Lite22classic VapourSynth plugins, no neural stack

This edition is lighter and needs no graphics card: everything runs on classic plugins.

Next

profiles, command line.


Technical Reference

Before the First Run

The VapourSynth engine and its plugins are installed separately — once. Until that is done, the presets will not run.

FFmpeg and the NVIDIA Driver

Every FFmpeg build is compiled against a particular version of the hardware-encoding headers and demands its own minimum driver. The newest build on an old driver does not accelerate anything — it breaks the hardware path. The build is chosen to match the driver.

Profiles

Saved combinations of presets and parameters — so the same chain need not be assembled twice.

Versionen
2.0.2
Audion_VS_Engine_Lite_v2.0.2_Full.zip450 MB4. September 2026sha256nur hier
Audion_VS_Engine_Lite_v2.0.2.zip5.6 MB4. September 2026sha256nur hier
README_EN.dark.pdf74.4 KB4. September 2026
README_EN.light-sand.pdf74.5 KB4. September 2026
README_EN.md3.2 KB4. September 2026
README_RU.dark.pdf82.5 KB4. September 2026
README_RU.light-sand.pdf82.6 KB4. September 2026
README_RU.md5.4 KB4. September 2026
USER_GUIDE_EN.dark.pdf347 KB4. September 2026
USER_GUIDE_EN.light-sand.pdf347 KB4. September 2026
USER_GUIDE_EN.md16.8 KB4. September 2026
USER_GUIDE_RU.dark.pdf371 KB4. September 2026
USER_GUIDE_RU.light-sand.pdf371 KB4. September 2026
USER_GUIDE_RU.md23.6 KB4. September 2026
Installation

Das Programm ist portabel: der entpackte Ordner ist das installierte Programm. In die Registry wird nichts geschrieben; zum Entfernen den Ordner löschen.

$name = "Audion_VS_Engine_Lite_v2.0.2_Full.zip"
Invoke-WebRequest "https://audion.dev/get/vs-engine-lite/2.0.2/Audion_VS_Engine_Lite_v2.0.2_Full.zip" -OutFile $name
Invoke-WebRequest "https://audion.dev/get/vs-engine-lite/2.0.2/Audion_VS_Engine_Lite_v2.0.2_Full.zip.sha256" -OutFile "$name.sha256"

$want = (Get-Content "$name.sha256").Split(" ")[0]
$have = (Get-FileHash $name -Algorithm SHA256).Hash.ToLower()
if ($want -ne $have) { throw "Prüfsumme stimmt nicht: der Download ist beschädigt" }

Expand-Archive $name -DestinationPath ".\vs-engine-lite"
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